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	<title>Comments on: Groundhog day - the game</title>
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	<link>http://www.designosis.net/2008/04/25/groundhog-day-the-game/</link>
	<description>Disruptive Game Design</description>
	<pubDate>Fri, 21 Nov 2008 00:54:47 +0000</pubDate>
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		<title>By: ralien</title>
		<link>http://www.designosis.net/2008/04/25/groundhog-day-the-game/#comment-37</link>
		<dc:creator>ralien</dc:creator>
		<pubDate>Mon, 05 May 2008 22:48:55 +0000</pubDate>
		<guid isPermaLink="false">http://www.designosis.net/2008/04/25/groundhog-day-the-game/#comment-37</guid>
		<description>heh, nice idea, I think you should add this bulletpoint:

 - Accummulated skills stays after the end of the day, even if you die. (using something close to the same skill-system as in morrowind(minus statpoints ofc))</description>
		<content:encoded><![CDATA[<p>heh, nice idea, I think you should add this bulletpoint:</p>
<p> - Accummulated skills stays after the end of the day, even if you die. (using something close to the same skill-system as in morrowind(minus statpoints ofc))</p>
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